Baixar Ultimate Epic Battle Simulator 2 APK for Android Free Download
Ultimate Epic Battle Simulator 2 is the craziest and most insane battle simulator ever produced! Create epic fights with hundreds of thousands, if not millions, of characters! In the Sandbox mode, which is significantly more flexible than ever, there is no limit to the size of an army. In RTS mode, you can command your armies with drag-and-drop control, or you can play as any of the units in first- or third-person. You can participate in a variety of storylines and player-driven campaigns, or create your own and share it with your friends! The FPS invasion, in which you play as a soldier fighting off swarms of undead, will also return soon.
There is an unspoken elephant in the room that must be addressed! To bring nation-sized battles to life, UEBS2 employs groundbreaking crowd rendering and AI technology! It is the first game to use GPU acceleration for each AI individual as well as all crowd technology. UEBS2 handles 100 times more characters on screen than its predecessor, with significantly higher depth and quality. While collaborating towards a similar goal, all individuals have extremely advanced decision-making and animation skills.
The Army's Command:
Battles with hundreds of thousands or even millions of characters can be created! Sandbox mode will return, with endless army sizes and significantly greater versatility. In RTS mode, you can command your armies as any of the units in first or third person, with complete drag select army control.
Crowdsourcing Technology:
Don't forget about the elephant in the room! This ground-breaking new crowd rendering and AI technique employ only GPU resources to bring nation-sized battles to life! Experience the first game that makes full use of GPU acceleration for all AI individuals and crowd technology.
Quality and Attention to Detail:
UEBS2 has 100 times the number of characters as its predecessor, and these characters are significantly more detailed and high quality. Everyone worked collaboratively to achieve a common goal, demonstrating highly advanced decision-making and animation abilities. Our own GPU-based physics engine is also in the works. We intend to enable thousands of ragdolls and millions of physics-based objects with never-before-seen mechanics. Please bear in mind that our physics engine is currently in its early stages, and hence no assurances can be guaranteed.